Environment Designer
A platform-style mobile game, set in a Mayan toad-temple. The main character licks a poisonous frog for a peculiar trip into his own mind. The game was made in 6 weeks with a team of 5 people and eventually published on the Play Store
Environments and Style
Final, in-game screenshots
For the environment I used a combination of pencil drawings and normal maps that we brought into Unity






Using this technique, lights would reflect real-time onto 2d-backgrounds inside Unity

